Crocodile

Large beast, unaligned

Armor Class 12 (natural armor)

Hit Points 19 (3d10 + 3)

Speed 20 ft., swim 30 ft.

STR

DEX

CON

INT

WIS

CHA

15 (+2)

10 (+0)

13 (+1)

2 (-4)

10 (+0)

5 (-3)

Skills Stealth +2

Senses passive Perception 10

Languages -

Challenge 1/2 (100 XP)

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is Grappled (escape DC 12). Until this grapple ends, the target is Restrained, and the crocodile can’t bite another target.