.. _`Contagion`: Contagion --------- *5th-level necromancy* **Casting Time:** 1 action **Range:** Touch Component: V, S **Duration:** 7 days .. index:: poisoned; by contagion spell Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is :ref:`poisoned`. At the end of each of the :ref:`poisoned` target's turns, the target must make a Constitution saving throw. If the target succeeds on three of these saves, it is no longer :ref:`poisoned`, and the spell ends. If the target fails three of these saves, the target is no longer :ref:`poisoned`, but choose one of the diseases below. The target is subjected to the chosen disease for the spell's duration. Since this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease's effects apply to it. .. index:: blinded; by contagion spell :bi:`Blinding Sickness`. Pain grips the creature's mind, and its eyes turn milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is :ref:`blinded`. :bi:`Filth Fever`. A raging fever sweeps through the creature's body. The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength. :bi:`Flesh Rot`. The creature's flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage. :bi:`Mindfire`. The creature's mind becomes feverish. The creature has disadvantage on Intelligence checks and Intelligence saving throws, and the creature behaves as if under the effects of the :ref:`confusion` spell during combat. :bi:`Seizure`. The creature is overcome with shaking. The creature has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity. :bi:`Slimy Doom`. The creature begins to bleed uncontrollably. The creature has disadvantage on Constitution checks and Constitution saving throws. In addition, whenever the creature takes damage, it is :ref:`stunned` until the end of its next turn.