.. _`Will-o'-Wisp`: Will-o'-Wisp ------------ .. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext .. raw:: html .. role:: bi :class: bolditalic *Tiny undead, chaotic evil* **Armor Class** 19 **Hit Points** 22 (9d4) **Speed** 0 ft., fly 50 ft. (hover) +-----------+-----------+-----------+-----------+-----------+-----------+ | STR | DEX | CON | INT | WIS | CHA | +===========+===========+===========+===========+===========+===========+ | 1 (-5) | 28 (+9) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | +-----------+-----------+-----------+-----------+-----------+-----------+ **Damage Immunities** lightning, poison **Damage Resistances** acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks **Condition Immunities** :ref:`exhaustion `, :ref:`grappled`, :ref:`paralyzed`, :ref:`poisoned`, :ref:`prone`, :ref:`restrained`, :ref:`unconscious` **Senses** darkvision 120 ft., passive Perception 12 **Languages** the languages it knew in life **Challenge** 2 (450 XP) :bi:`Consume Life`. As a bonus action, the will-o'-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 (3d6) hit points. :bi:`Ephemeral`. The will-o'-wisp can't wear or carry anything. :bi:`Incorporeal Movement`. The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. :bi:`Variable Illumination`. The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action. Actions ^^^^^^^ :bi:`Shock`. *Melee Spell Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 9 (2d8) lightning damage. .. index:: invisible; by will-o'-wisp Invisibility :bi:`Invisibility`. The will-o'-wisp and its light magically become :ref:`invisible` until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).