.. _`Will-o'-Wisp`:
Will-o'-Wisp
------------
.. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext
.. raw:: html
.. role:: bi
:class: bolditalic
*Tiny undead, chaotic evil*
**Armor Class** 19
**Hit Points** 22 (9d4)
**Speed** 0 ft., fly 50 ft. (hover)
+-----------+-----------+-----------+-----------+-----------+-----------+
| STR | DEX | CON | INT | WIS | CHA |
+===========+===========+===========+===========+===========+===========+
| 1 (-5) | 28 (+9) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
+-----------+-----------+-----------+-----------+-----------+-----------+
**Damage Immunities** lightning, poison
**Damage Resistances** acid, cold, fire, necrotic, thunder; bludgeoning,
piercing, and slashing from nonmagical attacks
**Condition Immunities** :ref:`exhaustion `, :ref:`grappled`, :ref:`paralyzed`, :ref:`poisoned`,
:ref:`prone`, :ref:`restrained`, :ref:`unconscious`
**Senses** darkvision 120 ft., passive Perception 12
**Languages** the languages it knew in life
**Challenge** 2 (450 XP)
:bi:`Consume Life`. As a bonus action, the will-o'-wisp can target one
creature it can see within 5 feet of it that has 0 hit points and is
still alive. The target must succeed on a DC 10 Constitution saving
throw against this magic or die. If the target dies, the will-o'-wisp
regains 10 (3d6) hit points.
:bi:`Ephemeral`. The will-o'-wisp can't wear or carry anything.
:bi:`Incorporeal Movement`. The will-o'-wisp can move through other
creatures and objects as if they were difficult terrain. It takes 5
(1d10) force damage if it ends its turn inside an object.
:bi:`Variable Illumination`. The will-o'-wisp sheds bright light in a 5-
to 20-foot radius and dim light for an additional number of feet equal
to the chosen radius. The will-o'-wisp can alter the radius as a bonus
action.
Actions
^^^^^^^
:bi:`Shock`. *Melee Spell Attack:* +4 to hit, reach 5 ft., one creature.
*Hit:* 9 (2d8) lightning damage.
.. index:: invisible; by will-o'-wisp Invisibility
:bi:`Invisibility`. The will-o'-wisp and its light magically become
:ref:`invisible` until it attacks or uses its Consume Life, or until its
concentration ends (as if concentrating on a spell).