.. _wight:
Wight
-----
.. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext
.. raw:: html
.. role:: bi
:class: bolditalic
*Medium undead, neutral evil*
**Armor Class** 14 (studded leather)
**Hit Points** 45 (6d8 + 18)
**Speed** 30 ft.
+-----------+-----------+-----------+-----------+-----------+-----------+
| STR | DEX | CON | INT | WIS | CHA |
+===========+===========+===========+===========+===========+===========+
| 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
+-----------+-----------+-----------+-----------+-----------+-----------+
**Skills** Perception +3, Stealth +4
**Damage Resistances** necrotic; bludgeoning, piercing, and slashing
from nonmagical attacks that aren't silvered
**Damage Immunities** poison
**Condition Immunities** :ref:`exhaustion `, :ref:`poisoned`
**Senses** darkvision 60 ft., passive Perception 13
**Languages** the languages it knew in life
**Challenge** 3 (700 XP)
:bi:`Sunlight Sensitivity`. While in sunlight, the wight has
disadvantage on attack rolls, as well as on Wisdom (Perception) checks
that rely on sight.
Actions
^^^^^^^
:bi:`Multiattack`. The wight makes two longsword attacks or two longbow
attacks. It can use its Life Drain in place of one longsword attack.
:bi:`Life Drain`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one
creature. *Hit:* 5 (1d6 + 2) necrotic damage. The target must succeed on
a DC 13 Constitution saving throw or its hit point maximum is reduced by
an amount equal to the damage taken. This reduction lasts until the
target finishes a long rest. The target dies if this effect reduces its
hit point maximum to 0.
A humanoid slain by this attack rises 24 hours later as a zombie under
the wight's control, unless the humanoid is restored to life or its body
is destroyed. The wight can have no more than twelve zombies under its
control at one time.
:bi:`Longsword`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one
target. *Hit:* 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing
damage if used with two hands.
:bi:`Longbow`. *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one
target. *Hit:* 6 (1d8 + 2) piercing damage.