.. _merrow: Merrow ------ .. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext .. raw:: html .. role:: bi :class: bolditalic *Large monstrosity, chaotic evil* **Armor Class** 13 (natural armor) **Hit Points** 45 (6d10 + 12) **Speed** 10 ft., swim 40 ft. +-----------+-----------+-----------+-----------+-----------+-----------+ | STR | DEX | CON | INT | WIS | CHA | +===========+===========+===========+===========+===========+===========+ | 18 (+4) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | +-----------+-----------+-----------+-----------+-----------+-----------+ **Senses** darkvision 60 ft., passive Perception 10 **Languages** Abyssal, Aquan **Challenge** 2 (450 XP) :bi:`Amphibious`. The merrow can breathe air and water. Actions ^^^^^^^ :bi:`Multiattack`. The merrow makes two attacks: one with its bite and one with its claws or harpoon. :bi:`Bite`. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 8 (1d8 + 4) piercing damage. :bi:`Claws.` *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 9 (2d4 + 4) slashing damage. :bi:`Harpoon`. *Melee or Ranged Weapon Attack:* +6 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 11 (2d6 + 3) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.