.. _Lizardfolk: Lizardfolk ---------- .. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext .. raw:: html .. role:: bi :class: bolditalic *Medium humanoid (lizardfolk), neutral* **Armor Class** 15 (natural armor, shield) **Hit Points** 22 (4d8 + 4) **Speed** 30 ft., swim 30 ft. +-----------+-----------+-----------+-----------+-----------+-----------+ | STR | DEX | CON | INT | WIS | CHA | +===========+===========+===========+===========+===========+===========+ | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) | +-----------+-----------+-----------+-----------+-----------+-----------+ **Skills** Perception +3, Stealth +4, Survival +5 **Senses** passive Perception 13 **Languages** Draconic **Challenge** 1/2 (100 XP) :bi:`Hold Breath`. The lizardfolk can hold its breath for 15 minutes. Actions ^^^^^^^ :bi:`Multiattack`. The lizardfolk makes two melee attacks, each one with a different weapon. :bi:`Bite`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage. :bi:`Heavy Club`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) bludgeoning damage. :bi:`Javelin`. *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage. :bi:`Spiked Shield`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.