Deva
~~~~
.. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext
.. raw:: html
.. role:: bi
:class: bolditalic
*Medium celestial, lawful good*
**Armor Class** 17 (natural armor)
**Hit Points** 136 (16d8 + 64)
**Speed** 30 ft., fly 90 ft.
+-----------+-----------+-----------+-----------+-----------+-----------+
| STR | DEX | CON | INT | WIS | CHA |
+===========+===========+===========+===========+===========+===========+
| 18 (+4) | 18 (+4) | 18 (+4) | 17 (+3) | 20 (+5) | 20 (+5) |
+-----------+-----------+-----------+-----------+-----------+-----------+
**Saving Throws** Wis +9, Cha +9
**Skills** Insight +9, Perception +9
**Damage Resistances** radiant; bludgeoning, piercing, and slashing from
nonmagical attacks
**Condition Immunities** :ref:`charmed`, :ref:`exhaustion `, :ref:`frightened`
**Senses** darkvision 120 ft., passive Perception 19
**Languages** all, telepathy 120 ft.
**Challenge** 10 (5,900 XP)
:bi:`Angelic Weapons`. The deva's weapon attacks are magical. When the
deva hits with any weapon, the weapon deals an extra 4d8 radiant damage
(included in the attack).
:bi:`Innate Spellcasting`. The deva's spellcasting ability is Charisma
(spell save DC 17). The deva can innately cast the following spells,
requiring only verbal components:
At will: *detect evil and good*
1/day each: *commune, raise dead*
:bi:`Magic Resistance`. The deva has advantage on saving throws against
spells and other magical effects.
Actions
^^^^^^^
:bi:`Multiattack`. The deva makes two melee attacks.
:bi:`Mace`. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target.
*Hit:* 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
:bi:`Healing Touch (3/Day)`. The deva touches another creature. The
target magically regains 20 (4d8 + 2) hit points and is freed from any
curse, disease, poison, blindness, or deafness.
:bi:`Change Shape`. The deva magically polymorphs into a humanoid or
beast that has a challenge rating equal to or less than its own, or back
into its true form. It reverts to its true form if it dies. Any
equipment it is wearing or carrying is absorbed or borne by the new form
(the deva's choice).
In a new form, the deva retains its game statistics and ability to
speak, but its AC, movement modes, Strength, Dexterity, and special
senses are replaced by those of the new form, and it gains any
statistics and capabilities (except class features, legendary actions,
and lair actions) that the new form has but that it lacks.