Animated Armor ~~~~~~~~~~~~~~ .. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext .. raw:: html .. role:: bi :class: bolditalic *Medium construct, unaligned* **Armor Class** 18 (natural armor) **Hit Points** 33 (6d8 + 6) **Speed** 25 ft. +-----------+-----------+-----------+-----------+-----------+-----------+ | STR | DEX | CON | INT | WIS | CHA | +===========+===========+===========+===========+===========+===========+ | 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) | +-----------+-----------+-----------+-----------+-----------+-----------+ **Damage Immunities** poison, psychic **Condition Immunities** :ref:`blinded`, :ref:`charmed`, :ref:`deafened`, :ref:`exhaustion `, :ref:`frightened`, :ref:`paralyzed`, :ref:`petrified`, :ref:`poisoned` **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 6 **Languages** - **Challenge** 1 (200 XP) :bi:`Antimagic Susceptibility`. The armor is :ref:`incapacitated` while in the area of an *antimagic field*. If targeted by *dispel magic*, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall :ref:`unconscious` for 1 minute. :bi:`False Appearance`. While the armor remains motionless, it is indistinguishable from a normal suit of armor. Actions ^^^^^^^ :bi:`Multiattack`. The armor makes two melee attacks. :bi:`Slam`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) bludgeoning damage.