Animated Armor
~~~~~~~~~~~~~~
.. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext
.. raw:: html
.. role:: bi
:class: bolditalic
*Medium construct, unaligned*
**Armor Class** 18 (natural armor)
**Hit Points** 33 (6d8 + 6)
**Speed** 25 ft.
+-----------+-----------+-----------+-----------+-----------+-----------+
| STR | DEX | CON | INT | WIS | CHA |
+===========+===========+===========+===========+===========+===========+
| 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) |
+-----------+-----------+-----------+-----------+-----------+-----------+
**Damage Immunities** poison, psychic
**Condition Immunities** :ref:`blinded`, :ref:`charmed`, :ref:`deafened`, :ref:`exhaustion `,
:ref:`frightened`, :ref:`paralyzed`, :ref:`petrified`, :ref:`poisoned`
**Senses** blindsight 60 ft. (blind beyond this radius), passive
Perception 6
**Languages** -
**Challenge** 1 (200 XP)
:bi:`Antimagic Susceptibility`. The armor is :ref:`incapacitated` while in the
area of an *antimagic field*. If targeted by *dispel magic*, the armor
must succeed on a
Constitution saving throw against the caster's spell save DC or fall
:ref:`unconscious` for 1 minute.
:bi:`False Appearance`. While the armor remains motionless, it is
indistinguishable from a normal suit of armor.
Actions
^^^^^^^
:bi:`Multiattack`. The armor makes two melee attacks.
:bi:`Slam`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target.
*Hit:* 5 (1d6 + 2) bludgeoning damage.