Giant Rat --------- .. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext .. raw:: html .. role:: bi :class: bolditalic *Small beast, unaligned* **Armor Class** 12 **Hit Points** 7 (2d6) **Speed** 30 ft. +-----------+-----------+-----------+-----------+-----------+-----------+ | STR | DEX | CON | INT | WIS | CHA | +===========+===========+===========+===========+===========+===========+ | 7 (-2) | 15 (+2) | 11 (+0) | 2 (-4) | 10 (+0) | 4 (-3) | +-----------+-----------+-----------+-----------+-----------+-----------+ **Senses** darkvision 60 ft., passive Perception 10 **Languages** - **Challenge** 1/8 (25 XP) :bi:`Keen Smell`. The rat has advantage on Wisdom (Perception) checks that rely on smell. :bi:`Pack Tactics`. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't :ref:`incapacitated`. Actions ^^^^^^^ :bi:`Bite`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4 + 2) piercing damage. Variant: Diseased Giant Rats ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Some giant rats carry vile diseases that they spread with their bites. A diseased giant rat has a challenge rating of 1/8 (25 XP) and the following action instead of its normal bite attack. :bi:`Bite`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.