Death Dog
---------
.. https://stackoverflow.com/questions/11984652/bold-italic-in-restructuredtext
.. raw:: html
.. role:: bi
:class: bolditalic
*Medium monstrosity, neutral evil*
**Armor Class** 12
**Hit Points** 39 (6d8 + 12)
**Speed** 40 ft.
+-----------+-----------+-----------+-----------+-----------+-----------+
| STR | DEX | CON | INT | WIS | CHA |
+===========+===========+===========+===========+===========+===========+
| 15 (+2) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |
+-----------+-----------+-----------+-----------+-----------+-----------+
**Skills** Perception +5, Stealth +4
**Senses** darkvision 120 ft., passive Perception 15
**Languages** -
**Challenge** 1 (200 XP)
:bi:`Two-Headed`. The dog has advantage on :ref:`Wisdom (Perception) ` checks
and on saving throws against being :ref:`blinded`, :ref:`charmed`, :ref:`deafened`,
:ref:`frightened`, :ref:`stunned`, or knocked :ref:`unconscious`.
Actions
^^^^^^^
:bi:`Multiattack`. The dog makes two bite attacks.
.. index:: poisoned; by death dog bite
:bi:`Bite`. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target.
*Hit:* 5 (1d6 + 2) piercing damage. If the target is a creature, it must
succeed on a DC 12 Constitution saving throw against disease or become
:ref:`poisoned` until the disease is cured. Every 24 hours that elapse, the
creature must repeat the saving throw, reducing its hit point maximum by
5 (1d10) on a failure. This reduction lasts until the disease is cured.
The creature dies if the disease reduces its hit point maximum to 0.
A **death dog** is an ugly two-headed hound that roams plains, and
deserts. Hate burns in a death dog's heart, and a taste for humanoid
flesh drives it to attack travelers and explorers. Death dog saliva
carries a foul disease that causes a victim's flesh to slowly rot off
the bone.